RoundFloatingButton class

FloatingActionButton of some icon with an optional text and hint.

Inheritance
Available extensions

Constructors

RoundFloatingButton({Key? key, required SvgData icon, Offset? offset, void onPressed()?, String? text, bool showText = true, Color? color, String? hint, bool minified = false, BoxBorder? border, Widget builder(BuildContext context, Widget child) = _defaultBuilder, bool shadows = false})
const

Properties

border → BoxBorder?
Optional BoxBorder of this RoundFloatingButton.
final
builder → Widget Function(BuildContext context, Widget child)
Builder building the icon and the rounded button around it.
final
color → Color?
Background color of the button.
final
hashCode → int
The hash code for this object.
no setterinherited
hint → String?
Text that will show above the button on a hover.
final
icon → SvgData
SvgData to display.
final
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
minified → bool
Indicator whether the text provided should be smaller, or small otherwise.
final
offset → Offset?
Offset to apply to the icon.
final
onPressed → void Function()?
Callback, called when the button is tapped or activated other way.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
shadows → bool
Indicator whether the text should be displayed with shadows or not.
final
showText → bool
Indicator whether the text should be showed.
final
text → String?
Text under the button.
final

Methods

animate({Key? key, List<Effect>? effects, AnimateCallback? onInit, AnimateCallback? onPlay, AnimateCallback? onComplete, bool? autoPlay, Duration? delay, AnimationController? controller, Adapter? adapter, double? target, double? value}) → Animate

Available on Widget, provided by the AnimateWidgetExtensions extension

Wraps the target Widget in an Animate instance, and returns the instance for chaining calls. Ex. myWidget.animate() is equivalent to Animate(child: myWidget).
build(BuildContext context) → Widget
Describes the part of the user interface represented by this widget.
override
createElement() → StatelessElement
Creates a StatelessElement to manage this widget's location in the tree.
inherited
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited