EventPool<T> class

Helper guarding synchronized access for processing T objects.

Constructors

EventPool()

Properties

hashCode → int
The hash code for this object.
no setterinherited
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited

Methods

add(Object object) → void
Adds the provided object to the list of processed objects.
dispose() → void
Disposes this EventPool.
lockedWith(T tag, Object? value) → bool
Indicates whether an object with the provided tag and value is being executed.
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
processed(Object object) → bool
Indicates whether the provided object has been processed, popping it.
protect(T tag, Future<void> callback(), {FutureOr<bool> repeat()?, List<Object?> values = const []}) → Future<void>
Executes the provided callback, locking its execution with the provided tag.
toString() → String
A string representation of this object.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited