SelectionText class

Text wrapped in a SelectionArea if selectable.

Inheritance
Available extensions

Constructors

SelectionText(String text, {Key? key, bool selectable = true, TextStyle? style, void onSelecting(bool)?, void onChanged(SelectedContent?)?})
const
SelectionText.rich(InlineSpan span, {Key? key, bool selectable = true, TextStyle? style, void onSelecting(bool)?, void onChanged(SelectedContent?)?})
const

Properties

hashCode → int
The hash code for this object.
no setterinherited
key → Key?
Controls how one widget replaces another widget in the tree.
finalinherited
onChanged → void Function(SelectedContent?)?
Callback, called when the SelectedContent changes.
final
onSelecting → void Function(bool)?
Callback, called when a selection of the text starts or ends.
final
runtimeType → Type
A representation of the runtime type of the object.
no setterinherited
selectable → bool
Indicator whether this SelectionText is allowed to be selected.
final
span → InlineSpan?
InlineSpan to be selected.
final
style → TextStyle?
Optional TextStyle of this SelectionText.
final
text → String?
Text to be selected.
final

Methods

animate({Key? key, List<Effect>? effects, AnimateCallback? onInit, AnimateCallback? onPlay, AnimateCallback? onComplete, bool? autoPlay, Duration? delay, AnimationController? controller, Adapter? adapter, double? target, double? value}) → Animate

Available on Widget, provided by the AnimateWidgetExtensions extension

Wraps the target Widget in an Animate instance, and returns the instance for chaining calls. Ex. myWidget.animate() is equivalent to Animate(child: myWidget).
createElement() → StatefulElement
Creates a StatefulElement to manage this widget's location in the tree.
inherited
createState() → State<SelectionText>
Creates the mutable state for this widget at a given location in the tree.
override
debugDescribeChildren() → List<DiagnosticsNode>
Returns a list of DiagnosticsNode objects describing this node's children.
inherited
debugFillProperties(DiagnosticPropertiesBuilder properties) → void
Add additional properties associated with the node.
inherited
noSuchMethod(Invocation invocation) → dynamic
Invoked when a nonexistent method or property is accessed.
inherited
toDiagnosticsNode({String? name, DiagnosticsTreeStyle? style}) → DiagnosticsNode
Returns a debug representation of the object that is used by debugging tools and by DiagnosticsNode.toStringDeep.
inherited
toString({DiagnosticLevel minLevel = DiagnosticLevel.info}) → String
A string representation of this object.
inherited
toStringDeep({String prefixLineOne = '', String? prefixOtherLines, DiagnosticLevel minLevel = DiagnosticLevel.debug, int wrapWidth = 65}) → String
Returns a string representation of this node and its descendants.
inherited
toStringShallow({String joiner = ', ', DiagnosticLevel minLevel = DiagnosticLevel.debug}) → String
Returns a one-line detailed description of the object.
inherited
toStringShort() → String
A short, textual description of this widget.
inherited

Operators

operator ==(Object other) → bool
The equality operator.
inherited